* Subject: Textures * Date: Thu, 16 Dec 93 22:37:16 [45] * From: greg.tsadilas@hofbbs.comNow make these changes to the Texture:BARK, MOUNTAIN RIVULETS, GRANITE, MARBLE EFFECTS -Use the WRINKLE texture for all these and more!
- Add default cylinder and CLOSE the TOP - Select the top edges of the cylinder and MAKE SHARP - Apply the WRINKLE texture and render. This will look like bark around the cylinder....play with the noise functions to adjust the look of the bark.
Column One Two
___ ___
0.5 150 * This will look like the sides of a mountain around
0.5 150 the Cylinder. On the top of the cylinder it will
10.0 150 look like granite.
1.0 20 * When applied to organic object the vertical faces
0.5 50 will have the rivulets, the horizontal faces will
0.0 20 be granite-like.
0.0 0
1.0 0 * Try changing the first three variables in Column
one to 10,10,1 respectively. The resulting look
will make the cylinder look like a core sample
around the cylinder, while the top of the cylinder
will have a marble-like quality.
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