* Subject: Lense tutorial * Date: Mon, 20 Jun 1994 08:37:33 GMT+1  * From: "Wizard" <TESI2@novell.dima.unige.it>this is just an extract from an italian computer magazine, Commodore Gazette, about doing lens with Imagine:
-enter the detail editor -add primitive sphere (not add sphere, add primitives and then sphere): circle=48, vertical sections=24 -pick sphere, pick points, drag box pick method -multiple select all points except for the first (top) 5 lines (sections) -delete selected points (functions menu) -pick object (pick method menu) -move ONLY the axis (shift-m) to the bottom line of points/section (looked from front view): do this step more accurate, use zoom in -copy selected obj and paste it -invoke transformation req, scale it -1 to z axis -select the two objs and merge them -invoke atts req: color and filer=255,255,255 harness=100 to 130 index=1.2 to 2.0This method is much realistic one, positioning lense above a plane (e.g a brush mapped one) and moving lense far from it, Ya get also the tipically effect of getting an upset image.
PLEASE NOTE: do not use spin or sweep function (drawing profile) coz so Ya cannot manually draw a perfect shape (as sphere primit.)& Ya get an increment of rendering time.Back to Ian Smith's HomePage
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