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PARTICLES MAPPING TEXTURES


   * Subject: RE: Imagine bug :(
   * Date: Fri, 23 Sep 94 13:38:32 EST [54]
   * From: mrivers@tbag.tscs.com (Michael Rivers)

Pick the Object, Fracture it with Scale Factor set to 1.0(Don't merge the object,because each face must NOT share any point/edge with another face) create a state with Shape checked, apply textures/brushmaps and specify the Lockstate. Create project using the particles. render.(may work for explode,fireworks etc.)

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