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   * Subject: Some Cool Object Tutorials...
   * Date: Wed, 25 Dec 91 10:04:07 -0500 [17]
   * From: mbc@po.CWRU.Edu (Michael B. Comet)

The first one is basically a braid. You can use this to create bread, or rope and perhaps even columns for a Persian like design.

To start with, go into the DETAIL editor and a PRIMITIVE DISK. Select, 20 for the 20 for the radius and then OK. Now comes the part which makes the braid work.

Rotate the AXIS (axis only- SHIFT-R) around the Z-Axis so that the Y-Axis of the object is facing left from the top view. ie: You are rotating counter clockwise. This can also be done from the TRANSFORMATION requestor and making the ALIGNMENT of the Z-AXIS = 90, then clicking on TRANSFORM AXIS ONLY, and then on PERFORM.

Now select EXTRUDE from the MOLD requester and then change the following in the EXTRUDE requestor. Make Sections=25 and Y Rotation=720. You may also wish to turn on Mirror Ends. Click on perform and the braid is done. Nice thing is, phong shading works properly.

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